Gamification for Student Motivation: A Case Study on Two Orphanage and Underprivileged Homes in Perak. International Journal of Academic Research in Progressive Education and Development, [S. l.], v. 13, n. 3, 2024. Disponível em: https://ijarped.com/index.php/journal/article/view/2766. Acesso em: 26 apr. 2026.