[1]
“Enhancing Competency Readiness in Game Design Education: A Rasch Analysis of the Anim4Games Self-Learning Module”, IJARPED, vol. 14, no. 3, pp. 1571–1577, Aug. 2025, Accessed: May 01, 2026. [Online]. Available: https://ijarped.com/index.php/journal/article/view/3764