1.
Saipan Saipol HF, Lit Ken T, Abu Bakar S, Faim Zainol Abidin AM. Gamification in Statistics: The Impact of Flashcard-Based Learning on Engagement and Comprehension. IJARPED [Internet]. 2025 Oct. 6 [cited 2026 Feb. 4];14(4):78-86. Available from: https://ijarped.com/index.php/journal/article/view/3834