Teacher Views on the Advantages and Challenges of Implementing Game-Based Learning Methods: A Systematic Literature Review
Keywords:
Game-Based Learning, Pedagogical Competence, Instructional Strategies, Fun LearningAbstract
An educator or teacher plays a very important role as the 21st Century Education Implementation Agent in ensuring that student-centered active learning can be created in a fun way. Therefore, a systematic literature study was conducted to examine teachers' views on the implementation of game-based learning methods from 2019 to 2024. This study uses the systematic review methodology of PRISMA (Preferred Reporting Items for Systematic Review and Meta-Analyses). After going through the analysis and synthesis process, a total of 10 articles meet the acceptance criteria for this study. Selected articles are derived from databases such as ProQuest, WOS, Scopus, and ResearchGate, which facilitates access to topics relevant to the study. The methods used in these studies include quantitative, qualitative, and mixed methods. The results show that three articles use quantitative methods through action research and questionnaire forms. An article uses qualitative methods, through interviews or interviews. Six other articles use mixed methods, combining quantitative and qualitative elements such as library research, literature reviews, and comparative studies.