Application of Fuzzy Delphi Techniques in The Construction of Affixes Innovation 21st Century Learning

Authors

  • Amirra Shazreena Aminul Razin
  • Vijayaletchumy Subramaniam
  • Nik Rafidah Nik Muhamad Affendi

Keywords:

Teaching, Learning, 21st Century, Fuzzy Delphi, Innovation, Affixes

Abstract

The teaching of the 21st century is a very appropriate approach in line with the era of globalization in producing a new generation that is competent and skilled. In this regard, this article presents the elements of the Affixes innovation game based on 21st-century learning. This study is a quantitative study using the Fuzzy Delphi technique. The approach used to collect research data using a questionnaire instrument which is divided into four constructs consisting of 20 items. A total of 18 experts have been involved in the formation of elements such as the content of teaching and learning topics of Affixes applied according to 21st Century learning, learning outcomes. The applied 21st Century, the design of the Affixes Innovation Game that is appropriate in the 21st-century learning and the application of the 21st century learning used. As a result of the analysis through the Fuzzy Delphi method, no element in the Affixes Innovation Game was dropped through expert consensus. In the meantime, the expert panel has agreed on the items and elements set in the Affixes Innovation game with a threshold d value of less than 0.2, the expert agreement percentage exceeds 66.7% while the Defuzzication (alpha-cut) has exceeded 0.5. In conclusion, the Affixes Innovation game has been accepted and has a full expert consensus on the items and constructs that have been set.

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Published

2024-01-13